Netmarble Games grew up in the shadow of South Korea’s Nexon, but it moved to free-to-play mobile games in a timely way. Last year, it launched the huge mobile role-playing game Marvel: Future Fight, invested $130 million into casual game publisher SGN, and generated nearly $1 billion in sales. Now it ranks as No. 8 on the global list of the largest mobile game companies.
I caught up with Seungwon Lee, chief global officer at Netmarble Games, for interview at the Game Developers Conference last week. We talked about Netmarble’s rise in free-to-play games, as well as the unique characteristics of the Korean mobile game market and what makes it a haven for games.
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