Angelic is a Web3 sci-fi strategy RPG.

Angelic debuts strategy RPG on Saga blockchain

Angelic will launch its strategy RPG set in a dark and collaborative sci-fi universe on the Saga blockchain.

Saga is a Layer 1 blockchain that enables other Layer 1s to launch games and other applications. Its flagship title is Angelic, a Web3 narrative strategy RGP. The alpha test begins today.

Touting its intricate visuals and storytelling, Angelic offers players a narrative set in a post-apocalyptic universe where dark angels battle for humanity’s future. Solana provided the initial funding for the project. Angelic is now set to deploy a separate instance of its universe on Saga, capitalizing on Saga’s highly scalable architecture to enhance the game’s growth and player experience.

The deployment of Angelic on Saga represents a strategic move to leverage Saga’s robust and scalable infrastructure. Players will be able to contribute to the IP, empowering Angelic’s collaborative universe and enabling player guilds (DAOs) to more effectively own, govern, and customize their sectors in the Angelic universe in later stages of the game.

“Partnering with Saga is a monumental step for Angelic. This collaboration not only allows us to enhance our game’s on-chain scalability and performance but also opens up new avenues for our community to engage with and influence our universe. We’re excited to see how our beautiful and complex world evolves with Saga’s support,” said Eda Tutkun, business development and social media manager at Angelic, in a statement.

Angelic is coming out on Saga’s Web3 blockchain.

This partnership also allows easy transfer of optional on-chain assets between Solana and Saga. Through Saga’s fast bridging technology, players can effortlessly move their on-chain assets, should they wish to move some or all of their assets on-chain.

“Saga is committed to supporting innovative and immersive gaming experiences like Angelic,” said Rebecca Liao, Saga CEO, in a statement. “This partnership exemplifies our dedication to providing a scalable and interoperable infrastructure that empowers game developers and players alike. We’re thrilled to see how Angelic leverages Saga to take their game to new heights.”

Angelic aims to create a rich world with stories that span several volumes. Players engage in strategic battles and make decisions that can influence the game’s outcome. It offers ownership of in-game assets through NFT technology. And it collaborates with the community in shaping the intellectual property.

Saga has about 24 employees and it has raised $20 million to date.

About eight pilot versions of games are available on Saga today. These are the smaller “hyper-casual” community run and managed projects showcasing the components of a Saga chainlet and different ways it can be used in Web3 gaming. Saga currently has three flagship games launching over the next two months, with the first being Angelic.

Angelic’s roots

Erkan Bayol founded Angelic. He has been dreaming of a gaming universe that is collaboratively crafted by its audience for over 24 years. He founded Céidot Game Studios and directed many double-A and triple-A games, but he always wanted to create a game that was truly community-driven.

In 2016, Bavol founded Metaverse Game Studios to start development on Angelic. They wanted to use blockchain technology to integrate the community into the game, but the public wasn’t ready for it at the time. The project was shelved for a few years, but Bavol never gave up on his dream.

In 2020, Bavol restarted the Angelic project and gathered a team of talented people from all over the world. They have been working hard to bring Angelic to life, and they are now finally ready to share their vision with the world.

Angelic: The Chaos Theatre is the first game under Metaverse Game Studios. The studio has 34 employees, and the game itself has been in the works since 2016.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.