Something we don’t really talk about too often, when it comes to digital spaces, is how to make sure they’re healthy. We can go on about how to make virtual worlds fun, or entertaining, or economically viable. Discussions about what kind of systems need to be in place to keep things civil, and moderated, are an ongoing conversation.
But we don’t really consider the mental health side of it. Sure, there are warnings in lots of software. Take breaks, get some fresh air, stretch and hydrate. Where’s the digital world equivalent of a doctor’s office?

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