GamesBeat@GDC: Disruption turns video games upside down (video)

Disruption 2.0 was the theme at our GamesBeat@GDC conference about the business of innovation in the video game industry. We had a great crowd and it was standing-room only for many of the presentations. We’re grateful to everybody who came and our speakers as well.

By way of thanks, we’re posting the opening video that we played at the conference, where key luminaries of games shared their thoughts on what disruption means for the game business. The speakers in the video include Trip Hawkins, founder of Electronic Arts and chief executive of Digital Chocolate; Sebastien DeHalleux, president of EA’s Playfish; Tom Kalinske, former head of Sega and chairman of Moonshoot; and Peter Relan chairman of incubator YouWeb, Sibblingz, Crowdstar, and Aurora Feint. The video was produced by OnPoint Productions.

http://vimeo.com/moogaloop.swf?clip_id=10094547&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1

GamesBeat 10 – Disruption from Dean Takahashi on Vimeo.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.