GamesBeat@GDC: Disruption turns video games upside down (video)

Join independent journalists and industry decision-makers at GamesBeat NEXT, returning to San Francisco November 2–3. The event brings together 500 executives, founders, investors and tech leaders shaping the $200 billion interactive economy for candid discussions on gaming, entertainment, technology and AI, plus executive networking and opportunities to build partnerships and close major deals.

Disruption 2.0 was the theme at our GamesBeat@GDC conference about the business of innovation in the video game industry. We had a great crowd and it was standing-room only for many of the presentations. We’re grateful to everybody who came and our speakers as well.

By way of thanks, we’re posting the opening video that we played at the conference, where key luminaries of games shared their thoughts on what disruption means for the game business. The speakers in the video include Trip Hawkins, founder of Electronic Arts and chief executive of Digital Chocolate; Sebastien DeHalleux, president of EA’s Playfish; Tom Kalinske, former head of Sega and chairman of Moonshoot; and Peter Relan chairman of incubator YouWeb, Sibblingz, Crowdstar, and Aurora Feint. The video was produced by OnPoint Productions.

http://vimeo.com/moogaloop.swf?clip_id=10094547&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1

GamesBeat 10 – Disruption from Dean Takahashi on Vimeo.