Brain+ startup aims to outwit rival Lumosity with scientific brain-training games

Brain+ wants to dethrone the smartest kid on the block. The Copenhagen, Denmark-based maker of brain-training games is expanding to the U.S. in hopes of unseating Lumosity, which has had more than 60 million registered users for its games that help people exercise their minds.

Brain+
Brain+

The company aims to create a mobile app that provides scientifically proven, effective, and engaging brain-training exercises that adapt to the needs of individuals. Of course, Lumosity is doing much the same, and it has a massive head start. Brain+ is now competing with Lumosity in its home territory of North America.

The startup came from a book. In May 2011, Brain+ co-founder Kim Baden-Kristensen was sitting in a London café reading The Brain that Changes Itself by Norman Doidge. The book made Baden-Kristensen realize that the convergence of technology and neuroscience holds great promise for improving the quality of life for many people.

Baden-Kristensen received positive feedback from Derk Krieger, a professor of neurology at the Danish National Hospital, and then Baden-Kristensen connected in April 2012 with his longtime friend and colleague Ulrik Ditlev Eriksen. They started Brain+ with the aim of improving people’s mental abilities.

In December 2012, Brain+ began several major research studies on human-computer interaction and cognitive rehabilitation. The project was funded with €1 million from The Danish Ministry of Business and Growth, along with €700,000 from angel investors. To date, the company has raised almost $4 million.

Brain+ partnered with software companies AppMonk ApS and Clockwork Consulting ApS to build a prototype iOS app with exercises that focused on memory and attention. They launched the app in January 2013 in Denmark for beta testing.

In the fall of 2013, game developer Rasmus Højengaard joined Brain+ as chief creative officer, and he began refining the app. Now the app has been tested, and it is launching in the North American market. Brain+ continues to refine it. Today is the formal launch for iPhone and iPad users in the United Kingdom and North America. All together, Brain+ has 25 employees.

Besides Lumosity, rivals include Fit Brains, Cogmed, and even Nintendo, which has said it will make games that improve quality of life.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.