Walking dead in the Wild West — Hunt: Horrors of the Gilded Age is Crytek's new co-op zombie-hunting game

While lots of games have been delayed until next year, Crytek unveiled a brand new title coming this fall on the PC and consoles in advance of next week’s Electronic Entertainment Expo (E3) tradeshow. Hunt: Horrors of the Gilded Age is a Wild West-themed four-player co-op multiplayer game where you hunt zombies and other creatures.

It looks like a cowboy version of Valve’s Left4Dead, and the hunting concept isn’t so far from Turtle Rock Studios’ Evolve coming this fall. But the Frankfurt, Germany-based Crytek will likely try to set Hunt apart with killer graphics based on its CryEngine game engine.

Hunt is a new franchise with third-person action. The players fight off bloodthirsty creatures and track down boss characters. The co-op-only focus skips the single-player experience, which tends to drive up costs. Crytek sees Hunted as part of its “game as a service” offering.

David Adams, the CEO of Crytek USA, said in a statement, “In Hunt: Horrors of the Gilded Age, players will be counting their bullets and crying out for help as they delve deeper into the shadowy world we’ve created. From the outset of the development process, we’ve poured our imaginations into the game so that everyone who plays Hunt will discover a challenging experience that feels fresh, captivating and rich in possibilities.”

Hunt is set in the late 1800s, where myths and folklore come together in real life. The content-generation system ensures that players never encounter exactly the same environment or set of enemies twice. Defeating bosses will require close cooperation.

Hunt’s closed beta testing will start on the PC later this year. Crytek has made games like Ryse: Son of Rome, Far Cry, Crysis, and Warface.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.