Why Square Enix wishes more of its games were like Just Cause 2

Just Cause 2 may seem like a weird role model for traditional, single-player games. After all, the 2010 open-world shooter is mostly known for it ridiculousness. It’s a game that let’s you tie a car to an airplane, all while encouraging you blow up anything and everything possible. Critically, Just Cause 2 has a very respectable 84 average on Metacritc. Good, but nothing remarkable.

So, how does this game, which came out back in 2010, still have half a million unique, active players every month?

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.