Cybertron's cybersecurity user interface takes inspiration from video game mini maps.

How game user interfaces can inspire better tech products

Video games have some of the best user interfaces and user experiences among all digital products. And that’s why some tech companies are taking inspiration from the people who design video games when it comes to designing non-game technology interfaces.

Harlan Elam is a good example of someone who made the leap from games into cybersecurity, where his skills have been very useful in visualizing complicated dashboards.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.