Picaresque Studio‘s Nantucket is the latest video game to draw inspiration from literary classics — this time from the vengeful nautical adventures of Herman Melville’s novel Moby-Dick. It’s a strategy game with turn-based combat, as well as simulation elements where you’ll have to manage your ship’s crew. It’s the Italian indie’s first game, and it’s out now on PC.
Though Nantucket is Picaresque’s debut, the three-person team has some industry chops. The members have previously worked at companies such as MercurySteam (Castlevania: Lords of Shadow) and Ubisoft, which is where they met. When they formed the studio in 2013, they quickly decided to use Moby-Dick as a springboard since they all loved the book.

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