Deathloop's Julianna.

Xbox dev kit gets support for AMD’s FSR upscaling tech

Next-gen upscaling tech is finally coming to consoles. While we’ve waited for Nvidia and Nintendo to announce some sort of deep-learning supersampling (DLSS) or Nvidia Image Scaling (NIS) tech for the current or a new Switch, AMD and Xbox are moving ahead with implementation of their own. Square Enix’s upcoming action adventure Forspoken will also feature full support for AMD FidelityFX Super Resolution (FSR) when it launches for PC in October. Specifically, the game is using FSR 2.0, which uses more temporal information similar to DLSS. That FSR 2.0 support is also eventually heading to Xbox.

AMD announced last week that it is bringing FSR 2.0 to DeathLoop with the help of developer Arkane. Forspoken is the second game to get the nod.

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