Multiple parents have brought lawsuits against Roblox — here’s why

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Roblox news in the last month has come in two distinct colors: On the one hand, the Roblox Corporation has released its quarterly earnings, showing strong growth while planning ways to expand the platform. On the other, it’s also become the defendant in multiple lawsuits filed by or on behalf of parents, alleging that Roblox has neglected to sufficiently protect is young audience.

The majority of the lawsuits come from families in the United States, and the plaintiffs are from various states, but otherwise the stories follow familiar patterns. According to the lawsuits, the alleged predators contacted the children, often claiming to be someone of their same age group. They would then groom and build a rapport with their targets, sometimes by offering platform currency Robux, and would later coerce and exploit them.

Here is a brief list of the lawsuits brought against Roblox in the last few months (keep in mind this is by no means exhaustive):

The complaints against Roblox

In late August, Louisiana Attorney General Liz Murrell sued Roblox for failing to implement safety measures to protect children. Murrill said in a statement, “Due to Roblox’s lack of safety protocols, it endangers the safety of the children of Louisiana. Roblox is overrun with harmful content and child predators because it prioritizes user growth, revenue, and profits over child safety.”

The Dolman Law Group has filed many of these lawsuits, on behalf of the families of children as young as eight. Speaking about the Texas lawsuit, Dolman said, “The lawsuit alleges Roblox’s platform design—open chat systems, weak age checks, and no meaningful parental consent—gave predators an easy way to connect with children, even when company executives knew exactly how these systems were being misused.”

Alexandra Walks, partner at Anapol Weiss, said of the San Mateo case (which also names chat platform Discord as a defendant): “This case is horrifying, but it’s the natural consequence of how these platforms choose to operate. Roblox and Discord know predators are exploiting children on their platforms. They’ve known for years, and for years refused to implement simple and essential protections. This wasn’t a loophole. It was the system working exactly as they designed it.”

In addition to the legal complaints, Roblox has also banned “vigilantes” from its platform, including popular YouTuber Schlep, who claimed to pursue and expose predators on the platform. Roblox reportedly banned him because his methods were “actively interfering with Roblox’s established safety protocols and, critically, are exposing Roblox’s users to increased risk.”

Roblox’s reaction to the allegations

Roblox has responded publicly to many of these lawsuits, and a spokesperson told GamesBeat, “While no system is perfect, Roblox has implemented rigorous safeguards, including restrictions on sharing personal information, links, and user-to-user image sharing, and prohibiting sexual conversations. We also partner with law enforcement and leading child safety organizations worldwide to combat the sexual exploitation of children.”

As of this week, Roblox also revealed new updates to advance its “safety and civility” initiatives. First of all, it plans to expand its age estimation to all users who access its on-platform communication, using a combination of facial age estimation tech, ID verification and parental consent. It’s also partnered with the International Age Rating Coalition (IARC) to integrate the latter’s framework for age and content ratings.

Matt Kaufman, Roblox’s chief safety officer, said in a statement on the company’s corporate website: “Our users, creator community, parents, partners, legislators all want the same thing we do: To help keep young people safe while they play, learn, or explore on Roblox. We’re continually innovating on this front—refining and optimizing our safety systems, policies, and moderation tools.”

Last month, Roblox also announced it would open-source Sentinel, an AI-based tool designed to detect “abnormal chat patterns” and potential risks to children. Naren Koneru, Roblox’s VP of engineering and safety, said at the time, “In the first half of 2025, Sentinel helped our team to submit approximately 1,200 reports of potential attempts at child exploitation to the National Center for Missing and Exploited Children. This includes attempts to circumvent our filtering mechanisms and other safeguards.”

In response AG Murrell’s lawsuit, Roblox said in a statement, “We aim to create one of the safest online environments for users, a goal not only core to our founding values but contrary to certain assertions, one we believe is critical to our long-term vision and success. We understand there is always more work to be done, and we are committed to making Roblox a safe and positive environment for all users.”

See more Roblox comments on safety this week in this story.