The game The Last Guardian features one big achievement that’s fairly awe-inspiring.
It’s not the level design or even the gameplay, which are both compelling enough. (You can read our full coverage of the title here.) As a long-time gamer who has fond memories of playing Ico quite a few years ago and then beating the spiritual successor to that release called Shadow of the Colossus in 2005 (all created by designer Fumito Ueda and his team with a focus on forming an emotional bond), I’ve kept up on this latest project. The Last Guardian features a young boy climbing around on castles and coaxing a giant dragon-like creature named Trico into helping him escape.
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