Bryce Johnson is cofounder of the Microsoft Inclusive Technologies Lab.

Why Microsoft wants to make games more accessible for all of us

Inside Microsoft’s Inclusive Technologies Lab in Redmond, Washington, a sign says, “When you do not intentionally, deliberately include … you will unintentionally exclude.” This reflects the thinking behind the Xbox Adaptive Controller, a new accessory for Xbox One game consoles to help those with limited mobility get back in the game. A lot of players with physical challenges can’t press all of the 19 buttons on a traditional Xbox controller.

Bryce Johnson and Evelyn Thomas were part of a team of researchers who helped design and evangelize the product within Microsoft. And now Microsoft is announcing it will launch the controller as an open platform that will enable people to plug in a wide variety of controller options to help people with limited mobility play games.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.