Boy, pulling you out of this mech is making me dog-tired.

Werewolf: The Apocalypse — Earthblood review: Stealth makes me howl

Action-role-playing designers do a lot of things well. You can get satisfying combat, interesting progression, good stories, and some gorgeous-looking worlds out of those games.

You know where many struggle? With stealth. And I get it! Stealth mechanics can be difficult to pull off, especially if you’re working on a game that doesn’t focus on just sneaking around and making kills from the shadows.

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