Valve’s Portal video game has spawned thousands of videos that appear to bring the first-person shooter’s holographic windows to real life. This is different.
Creative software designer Roland Smeenk built a system that leverages Microsoft’s Kinect V2 sensor to re-create Portal’s portals in real time. He uses one Kinect to record a 3D view of the world in real-time and another to track the head of the user to see where they are looking.
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