Second Life pioneer Philip Rosedale shows off virtual toy room in High Fidelity

SEATTLE — Philip Rosedale wants to build the Metaverse, the virtual reality experience depicted in the Neal Stephenson’s 1992 novel Snow Crash so many years ago. His first-generation attempt to do so was Second Life, the virtual world created by his former company Linden Lab.

Now, as head of VR startup High Fidelity, Rosedale showed off his second-generation attempt to build a metaverse in a virtual reality environment. Today, at the SEA-VR tech conference in Seattle, Rosedale showed an alpha version of a “virtual toy room,” where two people collaborated, long distance, from inside a 3D, cartoon-animated world where they could pick things up and talk to each other. Rosedale’s experiment is part of an effort to create a whole virtual reality industry, which tech adviser Digi-Capital believes will be a $30 billion market by 2020.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.