Video game voice actors end 11-month strike against EA, Take-Two, and 9 other publishers

Video game voice actors called off a strike against 11 video game publishers, ending an 11-month-long labor dispute over royalties. The Screen Actors Guild and the American Federation of Television and Radio Artists (SAG-AFTRA) voted to end the strike, which has been in effect since October 21.

Early Saturday morning, the build’s negotiators reach an agreement to include a new bonus structure that provides additional payments to performers. The bonus payment, which is due no later than the release date of a game, will be based on the number of sessions actors worked for each project. It starts with a $75 payment on the first session and totaling $2,100 after 10.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.