Uncorporeal and RadicalMedia team up to capture human forms in VR

Uncorporeal Systems came out of stealth today to announce a partnership with media company RadicalMedia to capture human images for the purpose of creating realistic humans in virtual reality and augmented reality experiences.

Uncorporeal is working with volumetric capture technology to inject real human imagery into AR/VR. The tech can save months of post production, animation and stitching time for digital artists. With the tech, humans can become super-realistic holograms that designers can place in any environment — animated, game, or real-world settings within AR/VR.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.