Amy Hennig is captivating, both as a speaker and a writer/director of video games. That’s why she’ll be receiving the prestigious lifetime achievement awards at the annual Game Developers Choice Awards (GDCA) 2019 coming in March.
Her games are among my favorites of all time, and I can say the same about her speeches. I’ve heard Hennig speak multiple times, including at a dinner in Montreal a few years back. It was always interesting to hear her talk about what inspired her to create some of the most memorable video game characters and stories, where, after you’ve finished playing for many hours, you feel like you’ve come to be old friends with the characters and the environments that shaped them.
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