For almost six years, Jonathan Morin has been working on Ubisoft’s Watch Dogs. As the game nears its May 27 launch date, he can finally mollify those who want to play it by saying that the wait is almost over. This has become one of the most-anticipated titles of the next-generation, and Ubisoft’s confidence showed at a recent preview event in San Francisco, where Morin showed off its gameplay.
Ubisoft wants the tale about hacking a major American city — and its main character, Aiden Pearce — to become a multigame franchise as well as a cautionary tale about the perils of modern technology. But it’s only going to fulfill that promise if Watch Dogs is polished and immersive at its launch. So Morin has no regrets about a recent delay and how long it took to create the innovative gameplay that we’ve only gotten a taste of so far.

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