U.S. video game spending stagnated at $4.6B in the first quarter

Total consumer spending on video game hardware, software, and accessories fell 1 percent to $4.6 billion in the first quarter in the U.S. despite the arrival of two new consoles on the market.

Market researcher NPD Group did have some positive news on the Xbox One and PlayStation 4 front; video game hardware revenues rose 47 percent to $983 million in the quarter thanks to the new consoles. And these strong year-over-year trends are likely to continue through most of 2014, according to Liam Callahan, game analyst at NPD.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.