GameStop looks to alternative payments to boost holiday sales.

U.S. games industry forecast to grow 30 percent to $19.6B by 2019

The U.S. video game industry will grow 30 percent from $15 billion in 2014 to $19.6 billion in 2019, according to a broad media and entertainment forecast by accounting firm PwC. That’s a mature compound annual growth rate of 5.5 percent.

That number includes revenue from traditional console games — both digital and physical — as well as PC games. The figure also includes revenue from new browser-based games, apps, and game advertising. In short, it’s a pretty comprehensive look at the entire game market.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.