The U.S. video game industry will grow 30 percent from $15 billion in 2014 to $19.6 billion in 2019, according to a broad media and entertainment forecast by accounting firm PwC. That’s a mature compound annual growth rate of 5.5 percent.
That number includes revenue from traditional console games — both digital and physical — as well as PC games. The figure also includes revenue from new browser-based games, apps, and game advertising. In short, it’s a pretty comprehensive look at the entire game market.

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