Presented by Intel
Launching a game into the fledgling VR world might for some sound like a risk: become a pioneering early adopter or languish as an also-ran in a field of too few units? For Twisted Pixel Games and Chief Creative Officer Josh Bear it wasn’t an early-technology play as might be suggested by a resume that includes Gunslinger, an early support showcase for the fateful Kinect on Xbox 360.
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