Trove passes 15 million players and 10.2 billion blocks destroyed

Gamers can’t get enough of blocky games, like Minecraft, Roblox, and now Trove. Trion Worlds announced that its free-to-play voxel online game Trove has surpassed 15 million players worldwide.

The massively multiplayer online game had a profitable 2017, launched in China via publisher 360 Games last year, and will soon be available in Japan on the PlayStation 4.

“Trove has been a labor of love for us here at Trion,” said Trion Worlds CEO Scott Hartsman, in a statement. “The team has been pouring their hearts and souls into the game since 2013, and we couldn’t be more proud of them in hitting this milestone. We have a lot of awesome in store for Trove, and we want to thank the community for taking the ride with us. We owe it all to you.”

Scott Hartsman, CEO of Trion Worlds.

Here’s some stats that Trion pulled out to commemorate the success:

  • 6,584,382,807 blocks placed (almost the amount of kilometers from the Earth to Pluto)
  • 10,234,600,287 blocks destroyed (players destroyed even more blocks than they built)
  • 237,203,112 quests completed
  • 4,520,061 dragon mounts unlocked
  • 352,837,481 clubs entered
  • 119,881,221 piñata parties thrown
  • 161,977,123.98 lifetime hours across all players
  • 18,490.54 lifetime years across all players
  • 184.91 lifetime centuries across all players.

I interviewed Hartsman back in 2015 at the company’s Redwood City, California headquarters, just before the launch of Trove.

“This is what I love about being an independent company. Trove started out as two guys who had been working on Rift,” Hartsman said in 2015. “They had been working on Rift for a lot of years, and they asked if they could go start a passion project. It took them about six weeks, and they put this prototype together. We said, ‘There’s something there.’ The idea of putting a real RPG, with RPG mechanics, into a voxel engine and seeing what results. As they came up with user-generated content to do items and mounts and all kinds of things.”

Trove is now available on PC, PS4, and Xbox One. It launched the Trove Adventures expansion in November, and it is available in eight languages. Trion promises more big updates for Trove in 2018.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.