Here’s a secret: Most Call of Duty players go straight to the multiplayer online combat and skip the single-player campaign. So when Treyarch decided to remake multiplayer in Call of Duty: Black Ops III, it was a big gamble. GamesBeat had a chance to talk to the studio’s leaders about the decisions they made as well as other changes to the rest of the game.
The next installment in the multibillion-dollar video game franchise is being built by a team of hundreds at Activision’s Treyarch studio in Santa Monica, Calif. By the time Black Ops III ships on Nov. 6, Treyarch will have worked on it for three years, a year longer than usual for a Call of Duty game, since Activision now has three studios trading off the duty, including Treyarch, Infinity Ward, and Sledgehammer Games.
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