Torment: Tides of Numenera

Torment: Tides of Numenera launches its Planescape-like role-playing world on February 28

Developer Inxile Entertainment announced today that its anticipated role-playing game Torment: Tides of Numenera will come out on February 28 for PlayStation 4, Xbox One, and PC.

Tides of Numenera is one of most successful Kickstarter-funded projects in video game history, raising $4,188,927 in 2013. It is a spiritual successor to one of the most popular PC role-playing games, 1999’s Planscape: Torment. Tides of Numenara was originally scheduled for a late 2014 release date.

Kickstarter has helped fund multiple role-playing games, including Inxile’s own Wasteland 2 and The Bard’s Tale IV, as well as other developer projects like Pillars of Eternity and the Divinity: Original Sin games. Inxile’s Wasteland 3 was recently funded on Kickstarter competitor Fig.

“Torment: Tides of Numenera is set one billion years in the future, using the science-fantasy setting created by pen and paper RPG luminary, Monte Cook [who created the original Planescape setting for Dungeons & Dragons and later the Numenara role-playing game],” Inxile detailed in a press release sent to GamesBeat. “Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique.”

Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.