While walking down a hallway during last year’s Game Developer’s Conference, I noticed an indie developer at the end, crouched to one side, with a laptop sitting on the floor. He was asking passing members of the media if they would be interested in checking out his game and seemed to be receiving a lot of brush-offs.
I have absolutely no problem being pitched by indie developers. I’m a starving artist myself and am sympathetic, but at that moment I was running late to a meeting. When our paths crossed, I tried to politely recite “the monologue,” the one peppered with a lot of apologies that ends with “I’ll try to come back later”

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