The International Games Summit on Mental Health

TIGS: 3rd annual conference addresses mental health in games

The International Games Summit on Mental Health is doing good work in the games industry by getting people to acknowledge mental health challenges.

Now in its third year, the online event will take place on October 6 and October 7. TIGS will be an intimate gathering of people who are address mental health across game industries and among the people who make games. I have watched the events online for the past couple of years and the event has had some heart-wrenching and deep sessions, touching on topics ranging from suicide to the difficulty of admitting that you need help. The latter subject has been blown wide open during the pandemic, as so many of us have acknowledged mental health issues now.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.