Doom Eternal's Icon of Sin.

The ending of Doom Eternal

I’ll give it to the developers at id Software. They really know how to stretch out an ending. I’ve played through Doom Eternal on the easy setting, and I’ve included two videos of the actual ending in this post. And it feels like the ending goes on for a long time, especially if you die a lot.

Now it’s not so bad as Death Stranding’s ending, which involves hours of cinematics. Or at least it feels like hours of cinematics. But Doom Eternal also takes a pretty long time to say goodbye to you. And yes, this is me playing. Dean Takahashi. I finished the game that the internet said I couldn’t play. I was done five days ago, but decided to run this piece after more players had finished the full game.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.