Back in 2016, the original Tom Clancy’s The Division had a rocky start with bugs and lots of player complaints. But Ubisoft’s developers at Massive stayed with it, fixing bugs and constantly issuing new content. Eventually, lapsed players came back, and the audience grew.
This time, almost three years later, Ubisoft drew on the development talent from multiple studios to make Tom Clancy’s The Division 2, which takes the post-pandemic world to the city of Washington, D.C. You start out with a small outpost at The White House, and then you take the city back, street by street, and monument by monument.
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