Ubisoft‘s Massive is shooting for high-end graphics and an immersive experience with its upcoming next-generation console and PC game, Tom Clancy’s The Division. The postapocalyptic combat game will use Ubisoft’s Snowdrop game engine, which the French video game publisher says will produce unprecedented levels of graphics detail.
David Polfeldt, the managing director of Ubisoft Massive, which is making The Division.
David Polfeldt, the managing director of Ubisoft Massive, is knee-deep in the creation of this massive game, which will debut on the PlayStation 4, Xbox One, and Windows PC. He has an army of 200 developers making the game. So we asked him what it was like to develop on these powerful machines.
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