It was a big moment for virtual reality this week when Facebook CEO Mark Zuckerberg unveiled the Oculus Quest, a standalone, wireless VR headset that will debut for $400 in the spring of 2019. The Quest raises the question for game developers about whether it will be the form of VR that takes off in the mass market.
Zuckerberg joked that the company is 1 percent of the way to last year’s goal of getting a billion people into VR. The question is whether the Quest will be Facebook’s biggest chance to hit that goal. Clearly, the $200 Oculus Go has sold well, but it falls short as a gaming device. The Go is a standalone, wireless VR headset, but it only has a single weak remote control, with three degrees of freedom (3DoF). It probably won’t be the device that gets Zuckerberg to his goal.
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