One by one, the big console games of 2014 are being postponed to 2015. This is the new way of building next-generation games. Announce a date. Build the game. Then figure out you were too optimistic and delay it until next year.
It seems that creating these titles is not as easy as the industry thought. We have been lucky enough to get Ubisoft’s Watch Dogs this week, only because it was originally scheduled for October 2013, and then it was delayed an extra seven months for polishing.
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