Left to right: David Kim of Wax, Rami Ismail, and Jon Radoff of Beamable.

The DeanBeat: The NFT debate at GamesBeat Summit 2022

Our GamesBeat Summit 2022 event is over, and I learned so much across the three days of the event. But it struck me that almost every talk or its accompanying Q&A session at the event touched on the controversial subject of using non-fungible tokens (NFTs) in games.

That’s why our main discussion of blockchain games, dubbed The NFT Debate, was so interesting at the close of the first day on Tuesday. NFTs are being used to authenticate unique digital items in games, and NFTs rely on the security and transparency of the blockchain.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.