I’ve returned from another pilgrimage to the DICE Summit, the elite game industry event in Las Vegas. I’ve never missed one of these gatherings in 16 years, even during times when I paid for the trip out of my own pocket. I go because I love writing about the video game industry — and because I’ve enjoyed this dream job of writing about games for decades.
During the event, a couple of moments reminded me why I do this. Mike Morhaime, the head of Blizzard Entertainment, sat next to me at the DICE Awards, the equivalent of the Oscars of gaming. I didn’t chat much because I was writing stories and tweets about the award winners. But at the end of the event, Morhaime said, “Thank you for 25 years of great coverage.”
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