The DeanBeat: Nine memorable moments from gaming’s elite DICE Summit

Last week, I heard a lot of smart people talking about the game industry at the DICE Summit, the elite game industry event in Las Vegas. After I got home, people kept asking me what the most interesting thing I heard was. I had to punt and say I couldn’t think of any single barn-burner moment that had everybody talking. But I’ve tried to cull the lessons I heard and the best quotes that I came across at the event and the accompanying DICE Awards, the Oscars of gaming. I’ve summarized some of the best moments for you in this week’s column.

I can’t say all of these snippets share a common thread. But they held my attention and made me linger on the ideas expressed well after the show was over. These are memorable moments, quotes, conversations, and ideas from the top minds in the video game industry. I’m still thinking about some of them, and so I’m sharing them with you. Hopefully, game developers and publishers will find their own inspiration from these words.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.