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The DeanBeat: GamesBeat Summit Next 2022 will highlight how sci-fi becomes real

Who would have thought that 30 years after the publication of Neal Stephenson’s sci-fi novel Snow Crash – the book that coined the term metaverse – that one of the bestselling nonfiction books of 2022 (The Metaverse, by Matthew Ball) would be about real technology behind the metaverse?

And I never would have thought that we could get Stephenson, who finally started his own metaverse company Lamina1, to appear as a speaker at the same GamesBeat Summit Next 2022 conference along with that fellow metaverse author Ball, who is opening our online preview session on Monday (the online program runs 9:55 am to 11 am on Monday, and the in-person event takes place on Tuesday and Wednesday in San Francisco; you can use the code Dean50 for 50% off).

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.