I’m making my annual predictions for the game industry again, not because I’m good at it, but because it has become one of the annual rites of December for me. I’m usually wrong or predictable when I make my predictions, but one day I’ll get right. I can’t be wrong all of the time.
As the game industry grows beyond the $134.9 billion behemoth it was in 2018, I hope that I can at least help people plan for the future or take a guess about something that forecasters might not otherwise think about. We are what we pretend to be, and today I’ll pretend to be a seer. I have 22 years experience as a beat writer on games. But I have never programmed or designed a game in my life.
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