And so it’s also normal when developers are inclined to squeeze the absolute maximum revenue out of people before they’re gone forever. However, trying desperately to monetize your players only increases churn, aggravating the problem.
Can you imagine going to a restaurant that made it increasingly harder to get through each course of a meal?
Sure, you can have your appetizers, but to eat your entrée you’ll have to cross the street to another location. And don’t forget to bring your spoon with you -- otherwise you can forget dessert! That’s exactly what the game industry does to its customers.
For many game developers, the traditional way of promoting their products online is broken beyond repair.
With no direct digital access to potential customers, they depend on an ungainly mix of ad exchanges, media buying platforms, data aggregators, agencies, and resellers. The results of such a tangled web are predictable: Unfair prices, low-quality leads and surging churn rates.