Electronic Arts is a complex, multi-faceted company with $4 billion in annual revenues. But the company has simplified its strategy to focus on "brands, platforms, and talent," according to chief executive John Riccitiello.
Electronic Arts’ No. 2 executive Peter Moore said the company plans to release another “big social title” during the current first-fiscal quarter ending June...
Game industry observers will be watching Electronic Arts closely on Monday, May 7, when the company is scheduled to report its fourth fiscal-quarter earnings...
Here are some of the stories that ran on GamesBeat this week. We’re running more articles exclusively in the GamesBeat section of VentureBeat, particularly...
Kip Katsarelis is lead producer for the new SimCity game Electronic Arts’ Maxis studio is developing. We recently made the trek to Emeryville, Calif.,...