Up until now, handheld controllers have been the primary tools VR and AR headset wearers have used for interactions with artificial worlds, but Facebook...
I originally tried out the Manus VR gloves almost three years ago. In VR years that’s basically an entire lifetime ago. Back then it was rudimentary...
Used creatively, haptic feedback can mechanically simulate touch sensations ranging from the shaking of dice to the roughness of paper — now it’s about...
Sony's London Studio lead developer Michael Hampden offered predictions for the next 5, 10, and 25 years of virtual reality, saying that VR will soon become more compelling -- then ubiquitous.