Super Nintendo World will open at Universal Studios Japan by 2020

Nintendo’s theme park strategy will begin with Super Nintendo World at Universal Studios Japan, the companies announced today.

The first of multiple theme park attractions across the globe, Super Nintendo World will feature Nintendo’s familiar video game characters. The attraction will open at Universal Studios Japan in time for the 2020 Tokyo Olympics. Nintendo-themed areas are also coming to Orlando and Hollywood as announced a couple of weeks ago by Nintendo and Universal Parks & Resorts.

Super Nintendo World will be comprised of expansive and multilevel environments filled with unprecedented, state-of-the-art rides, interactive areas, shops and restaurants — all featuring Nintendo’s most popular characters and games.

Development cost at Universal Studios Japan in Osaka, Japan, is currently expected to exceed 50 billion yen, or $433 million. Super Nintendo World will be developed mainly using the park’s current parking area and part of an area designated for future expansion.

Katsuhiro Miyamoto, professor emeritus of Kansai University estimates that Universal Studios Japan — after opening Super Nintendo World — will bring economic benefits following its opening of approximately 6.2 trillion yen for the Kansai region, 11.7 trillion yen for Japan as a whole, and will create approximately 1.1 million jobs in Japan within a decade after opening.

Super Nintendo World will feature characters and themes from the “Super Mario” series, which has continued over the years to win the hearts of devoted fans around the world. The attraction area will also feature a variety of other globally popular Nintendo characters. Nintendo characters and the worlds they inhabit will be re-created at the highest level of quality through the strong partnership between Shigeru Miyamoto, creative fellow at Nintendo, and Mark Woodbury, president of Universal Creative.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.