How Disney is making Star Wars: Commander better by letting its developers go wild

You might think that getting hacked is always a bad thing, but that’s not how the people who make games view it. And Disney Interactive’s Star Wars: Commander team are inviting everyone on the team to hack their game to make it more fun.

Over the last few days, everyone working on Star Wars: Commander set aside their typical work to partake in one of the company’s semi-regular hackathons. About once every four months, the studio asks everyone working on the game to come up with an idea that they want to try coding together in just a few days. The company then takes the best of those ideas and implements them into the final game. In fact, Star Wars: Commander, which is a defensive strategy game for mobile, probably wouldn’t have a basic feature like shield generators if it weren’t for a previous hackathon.

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