In Electronic Arts’ first edition of Star Wars: Battlefront, players got to enjoy a massive Battle of Hoth where the Rebels had to stop the Imperial walkers from destroying their base. The developers of Star Wars: Battlefront II — which debuts on November 17 — took that idea and ran with it in a multiplayer mode called Galactic Assault. In it, you can participate in 40-player multistage battles to take or defend an objective.
Battlefront II is one of EA’s biggest titles of the year, coming out on the PlayStation 4, Xbox One, and Windows all at the same time. Three studios — EA DICE, Motive Studios, and Criterion Software built the game as a sequel to the 2015 game. Battlefront II is about the fantasy of being a trooper, a pilot, or a hero in the Star Wars universe, said Paul Keslin, producer at EA’s DICE studio and one of the makers of the game’s multiplayer mode.

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