An Eclipse stealth bomber in Star Citizen.

Star Citizen creator Cloud Imperium Games raised $46 million to launch big game in 2020

Star Citizen‘s coffers just got bigger, as its parent company has raised an additional $46 million in venture capital, in addition to the $211 million in crowdfunding it has brought in over the past five years from 2.2 million fans. On top of that, it’s also releasing its financial history and announcing that its science fiction game, Squadron 42, will launch in the summer 2020.

It is perhaps the most extraordinary release of information about a major game in progress that I have ever seen, driven in part by regulations in the United Kingdom as well as the company’s own desire to be transparent with and crowdfunding participants who want more information. All for a game that creator Chris Roberts says he always wanted to create. This data is exactly what I wished I had when I was assessing the costs and revenues for Rockstar Games’ Red Dead Redemption 2.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.