Square Enix’s cloud tech will enable games with 17 times the area of Skyrim

Square Enix is making good headway on its cloud gaming revolution, known as Project Flare. The company believes that the cloud-enabled infrastructure it is building could support virtual game worlds that are 17 times larger than the massive one in The Elder Scrolls V: Skyrim, the 2012 award-winning fantasy title.

The technology still has a long way to go before it gets into a real game. But if Square Enix can truly deliver supercomputing capability to every player through the cloud, it would revolutionize gaming. The question is whether it can really execute on this marvelous vision, which it first unveiled in November 2013.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.