Screen size drives esports performance in mobile games.

Skillz: Bigger screens dominate mobile esports competitions

Mobile esports platform Skillz said an analysis of over 800 million mobile esports tournaments showed that people competing on phones with larger screen sizes win much more than those competing on devices with smaller displays. This might be obvious, as you don’t want your thumbs tripping over each other on small screens. But it’s nice to get confirmation from such a broad study.

The San Francisco startup provides a platform to turn any mobile game on iOS and Android into a game you can play with friends or strangers for cash, prizes, or points. And it enables esports tournaments for games that integrate the Skillz platform. The company recently said that its revenue run rate (revenue for the last 12 months) hit $400 million at the end of July and it hit 18 million players.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.