Shadow of the Colossus — finally, getting some hands-on with a classic

Here’s one of the secrets from my video game pile of shame. I never played Shadow of the Colossus, the hit game that came out in 2005 on the Sony PlayStation 2. But I got a chance to remedy that yesterday at a Sony event in San Francisco, where I played the remake of Shadow of the Colossus on a Sony PlayStation 4 Pro.

During 2005, I remember putting a lot of time into titles like Age of Empires III, Call of Duty 2, Battlefield 2, Guitar Hero, Sid Meier’s Civilization IV, and Lego Star Wars: The Video Game. But Shadow of the Colossus looked a little rough. The graphics were one of the drawbacks, and I didn’t really see the attraction of playing a game with 16 boss fights.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.