Go also has remote player between players with strong friendship ties.

Sensor Tower: Pokémon has made $2.5 billion on mobile

Join the must-attend GamesBeat flagship event. This summer in Los Angeles, GamesBeat Summit brings together top leaders, CEOs, and dealmakers on May 18–19 to spark connections and close major deals. Don’t miss where gaming and business converge. To celebrate one year of going independent, enjoy a limited-time buy one, get one free offer—ending soon while supplies last. Secure your spot now before tickets sell out.

Pokémon games on mobile have made about $2.5 billion worldwide, according to market analyst Sensor Tower. They have also achieved 640 million downloads. These numbers do not include Android revenues in China.

Unsurprisingly, Pokémon Go accounts for most of that. The location-based AR game came out in 2016 and has earned 98 percent of that revenue, or about $2.45 billion.

Pokémon Shuffle is in a distant second, earning about $25 million. The other major Pokémon mobile games — Pokémon Duel, Pokémon Quest, Pokémon: Magikarp Jump, and Pokémon TCG Online — make up the rest of the revenue. Pokémon Shuffle and Pokémon TCG Online are the only two Pokémon mobile games available in China.

Most of that Pokémon spending is happening in the U.S., which accounted for 35 percent ($875 million). Japan is next with 29 percent ($725 million).

Pokémon Go also makes up the majority of those 640 million downloads, accounting for 86 percent of them (550 million).