Sensor Tower: Pokémon Go made $200 million in its first month

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When it comes to mobile earnings records, this game has gotta break ’em all.

Pokémon Go has earned more than $200 million worldwide in net revenue since launching last month on July 6, according to Sensor Tower. For comparison, another big mobile hit, Clash Royale, earned a little less than $125 million during its first month. This is another badge of honor for Pokémon Go, which is becoming one of the most successful games of all time in the $36.9 billion mobile gaming industry.

Pokemon Go's first month vs. Clash Royalye and Candy Crush Saga.
Pokemon Go’s first month vs. Clash Royalye and Candy Crush Soda Saga.

As you can see in the above chart, Pokémon Go’s launch in Japan had a big impact on the location-based game’s money-making power. The Pokémon brand started in Japan in 1996 with the release of Pokémon Red and Green for the Game Boy. Those games came out in the U.S. in 1998 as Pokémon Red and Blue.

Late in July, App Annie noted that Pokémon Go makes about $10 million every day. It also pointed out that its impact on the market is additive, meaning that it isn’t cannibalizing revenue from other mobile games.

Pokémon Go has plenty of opportunities to keep players engaged. Right now, it features most of the original 151 Pokémon, but more than 700 of the catchable creatures exist in the games. Developer Niantic can eventually add more to its mobile title, as well as requested features like trading and battling.